CAR-model

The CAR-model is a model by Menno Deen, based on Ryan and Deci’s Self-Determination Theory. It describes the three factors a game must incorporate, to be an interesting game, namely:

Competence

Autonomy

Relatedness

Interestingly, these overlap nicely with my own vision for this project, and the 10 Crucial Factors of Experience Design (Sheldon). I think I need to find out more about this research!

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